Foreground p.22 HANDHELD REMOTE CONTROL FOR YOUR COMPUTERIZED HOME [author Steve Ciarciq] Steve presents three schemes to conveniently send control data to the computer. p.116 INTERACTIVE CONTROL OF A VIDEOCASSETTE RECORDER WITH A PERSONAL COMPUTER [author Dr Richard C Hallgren] Hardware and software link a Sony Betamax with an Apple II or TRS-80. p.154 PILOT/P: IMPLEMENTING A HIGH-LEVEL LANGUAGE IN A HURRY [author David Mundie] Here's how to write a preprocessor in Pascal that translates the target language's source code into Pascal source code. Background p.46 THE 1980 WEST COAST COMPUTER FAIRE: A Watershed Year for Personal Computers [author Chris Morgan] BYTE brings you pictures and comments about this record-breaking show! p.56 SIMULATING HUMAN DECISION-MAKING ON A PERSONAL COMPUTER [author Peter W Frey] The development of "intelligent" computer game programs, such as Othello, is traced from the early studies of human subjects to the final strategy. p.74 EDUCATION FORUM: BOOKS AS AN ANTIDOTE TO THE CAI BLUES or Take a Publisher to Lunch [author Tom Dwyer] A successful author presents the case for publishing a new breed of personal computer books. p.86 EDUCATION FORUM: THE PERSONAL COMPUTER-Last Chance for CAI? [author Lou Frenzel] A brief history of computer-aided instruction is followed by speculation on its future. p.98 EDUCATION FORUM: COMPUTER ILLITERACY-A National Crisis and a Solution for It [author Arthur Luehrmann] More people need to know how to use computers. p.138 A PERSONAL COMPUTER ON A STUDENT'S BUDGET [author J C Johnson] Putting together a system by economical buying and building can be done. p.175 THE MICROCOMPUTER IN THE UNDERGRADUATE SCIENCE CURRICULUM [author W N Hubin] The current status of the microprocessor in colleges is assessed. p.198 THE USER'S COLUMN: OMIKRON TRS-80 BOARDS, NEWDOS+, and Sundry Other Matters [author Jerry Pournelle] Science fiction writer Jerry Pournelle begins a semiregular column of hardware and software reviews. p.210 CREATING A FANTASY WORLD ON THE 8080 [author Robert T Nicholson] Here are some valuable tips on designing your own Adventure game. p.236 MICRO8: Using BASIC to Learn Assembly Language [author Robert T Pickett III] The BASIC program presented here simulates a very simple stored-program digital computer with its own assembly language.
Nucleus p.6 Guest Editorial Computers in Learning Environments, An Imperative for the 1980s [author Dr Ludwig Braun] p.14 Letters p.20 BYTE'S Bits p.20, 228 BYTE's Bugs p.50 Product Description: The Apple III p.104 Book Reviews p.148 BYTELINES p.216 Technical Forum: Some More On Performance Evaluation p.220 Clubs and Newsletters p.224 Event Queue p.230 Ask BYTE p.250 Whats New? p.302, 303 Unclassified Ads p.303 BOMB, BOMB Results p.304 Reader Service